tag:blogger.com,1999:blog-7377057412446264720.post5218037945234215342..comments2023-07-10T00:13:42.099-04:00Comments on <a href="http://antipastohw.blogspot.com/">Antipasto Hardware Blog</a>: TouchShield processing bubblesUnknownnoreply@blogger.comBlogger12125tag:blogger.com,1999:blog-7377057412446264720.post-43993205606751511652009-02-19T05:40:00.000-05:002009-02-19T05:40:00.000-05:00Sasha thanks for that code! The clock is fantastic...Sasha thanks for that code! The clock is fantastic :)Isihttps://www.blogger.com/profile/01687928998712086670noreply@blogger.comtag:blogger.com,1999:blog-7377057412446264720.post-71767089187668588302009-02-18T18:44:00.000-05:002009-02-18T18:44:00.000-05:00Here is a link to a few programs...http://www.thef...Here is a link to a few programs...<BR/><BR/>http://www.thefloatingrock.com/arduino.html<BR/><BR/>I'll add some more and a write up of the 'proper' clock project...<BR/><BR/>- SashaUnknownhttps://www.blogger.com/profile/18275179951651587328noreply@blogger.comtag:blogger.com,1999:blog-7377057412446264720.post-71760686778283405002009-02-18T16:04:00.000-05:002009-02-18T16:04:00.000-05:00Matt --The latest version of my clock is using a R...Matt --<BR/><BR/>The latest version of my clock is using a Real-time-clock chip for time keeping duties, a light sensor and an accelerometer(thanks to sparkfun). An earlier version I made was faking the time via an ~800ms delay. I'll totally find the older code(clean it up to prevent embarrassment) and send it to you for the app store(I'll even send the current code that has all the serial/i2c stuff, though it won't be as useful without the peripheral chips). I'd be flattered if you blogged about it ^_^. I'll write up a description of what is going on and send it as well.<BR/><BR/>i'll see if I can find any other goodies.. I had a fun program that draws a grid of squares whose colors are based on touch input...(have you noticed that if you touch two places at once it seems to average the x,y values? Poorman's multi-touch...)<BR/><BR/>Thanks,<BR/><BR/>SashaUnknownhttps://www.blogger.com/profile/18275179951651587328noreply@blogger.comtag:blogger.com,1999:blog-7377057412446264720.post-91286951485941752472009-02-18T04:53:00.000-05:002009-02-18T04:53:00.000-05:00jaja i also love that example!! It is possible to ...jaja i also love that example!! It is possible to download the code from anywhere?<BR/><BR/>Try using HersheyFonts like this:<BR/><BR/>char cadena1[]="HELLO";<BR/><BR/>void setup()<BR/>{<BR/>background(0,0,0);<BR/>stroke(40, 153, 224);<BR/>HersheyDrawCString(4,60,80, cadena1, 30, 0, 1);<BR/>}<BR/><BR/>All of them are NUMBERS not CHARACTHERS because they are short ints ok? Tell me if it works with than change. Isidro.Isihttps://www.blogger.com/profile/01687928998712086670noreply@blogger.comtag:blogger.com,1999:blog-7377057412446264720.post-69002137868671013062009-02-17T23:39:00.000-05:002009-02-17T23:39:00.000-05:00@Sasha - nope, not at all ... I'm a total beginner...@Sasha - nope, not at all ... I'm a total beginner when it comes to github personally, so I honestly don't know the first thing when it comes to pulling code from it (cough Chris help cough)... And speaking of ... whoa! That video was officially ridiculously cool... where is the time coming from?! Can I write a blog article about it or maybe do you have a blog that I can link to? Were you thinking of maybe possibly sharing your code (and maybe making it the official first non-Mike, non-Chris, non-Matt "app" for the slide on the app store?!?!!) Ha I guess I can always hope... :-)Matthttps://www.blogger.com/profile/17939917648960591808noreply@blogger.comtag:blogger.com,1999:blog-7377057412446264720.post-89882007058697542009-02-17T23:24:00.000-05:002009-02-17T23:24:00.000-05:00Thanks all. Hope I didn't come across as demandin...Thanks all. Hope I didn't come across as demanding -- re-reading my post, I seemed rather terse... Meant to add that the processing demo is cool. I tried the same thing with the 'circles that change size and stroke-color based on mouse velocity' sketch as well...can't remember the name off the top of my head.<BR/><BR/>I thought I posted a second comment as well...<BR/><BR/>I, too, noticed the need to 'include' SubPGraphics.<BR/><BR/>I was also wondering if Mark S could give a hint as to how to use the Hershey fonts. When I tried 'including' some of the hershey files and calling some functions I could not compile.<BR/><BR/>Thanks again for posting the new files, all the great work and I look forward to a new Arduino package.<BR/><BR/>Also, here is a video of my Arduino/Touchshield clock...<BR/><BR/>http://www.youtube.com/watch?v=BK2OXjHTuEI<BR/><BR/>Thanks,<BR/><BR/>SashaUnknownhttps://www.blogger.com/profile/18275179951651587328noreply@blogger.comtag:blogger.com,1999:blog-7377057412446264720.post-34664698960887942422009-02-17T16:15:00.000-05:002009-02-17T16:15:00.000-05:00Mike you have to include this line:#include "SubP...Mike you have to include this line:<BR/><BR/>#include "SubPGraphics.h"<BR/><BR/>Download the new core files from this url: <BR/><BR/>http://www.servidor.asia/arduino/touchSlideNewCores.rar <BR/><BR/>And then replace all the files in the slide with that ones.<BR/><BR/>Add the line #include "SubPGraphics.h" to your programas<BR/><BR/>Tell me if it works please. Isidro.Isihttps://www.blogger.com/profile/01687928998712086670noreply@blogger.comtag:blogger.com,1999:blog-7377057412446264720.post-68465371808557214642009-02-17T14:18:00.000-05:002009-02-17T14:18:00.000-05:00I can't seem to get that new core to work, am I no...I can't seem to get that new core to work, am I not including the SubPGraphics library? <BR/><BR/><BR/>OLD SubPGraphics.cpp<BR/>void background(uint8_t redValue, uint8_t greenValue, uint8_t blueValue)<BR/>{<BR/> setbcolor(redValue, greenValue, blueValue);<BR/> fillback();<BR/>}<BR/><BR/><BR/>NEW SubPGraphics.cpp<BR/>void background(uint8_t redValue, uint8_t greenValue, uint8_t blueValue)<BR/>{<BR/> setbcolor(redValue, greenValue, blueValue);<BR/> fillback();<BR/>}<BR/><BR/>by the way, nice graphic Matt! I think you just inspired my next project.Anonymoushttps://www.blogger.com/profile/00088046538094789826noreply@blogger.comtag:blogger.com,1999:blog-7377057412446264720.post-57964148916819268312009-02-17T12:38:00.000-05:002009-02-17T12:38:00.000-05:00Sasha meanwhile I have uploaded all the new cores ...Sasha meanwhile I have uploaded all the new cores here in order to can work with them:<BR/><BR/>http://www.servidor.asia/arduino/touchSlideNewCores.rarIsihttps://www.blogger.com/profile/01687928998712086670noreply@blogger.comtag:blogger.com,1999:blog-7377057412446264720.post-14313768703917090222009-02-17T11:41:00.000-05:002009-02-17T11:41:00.000-05:00Sasha,Your totally right, pulling the cores manual...Sasha,<BR/><BR/>Your totally right, pulling the cores manually from github is a pain. They do have the "download as zip" feature, which makes grabbing all cores slightly easier.<BR/><BR/>You also bring up a good point, the Arduino package should be synced up tighter with the new cores. <BR/><BR/>So that's why I'll work with Omar to bang out another package. Lets say, in about a day?<BR/><BR/>Hope that helps.Chrishttps://www.blogger.com/profile/12772971512697373580noreply@blogger.comtag:blogger.com,1999:blog-7377057412446264720.post-48714610227719744442009-02-17T11:13:00.000-05:002009-02-17T11:13:00.000-05:00Question...Is there an easier way to download the ...Question...<BR/><BR/>Is there an easier way to download the new touchshield core? I manually D/L'd the individual files from the github, but couldn't find a way to download the whole enchilada -- I could only get the older cores.<BR/><BR/>Thanks,<BR/><BR/>SashaUnknownhttps://www.blogger.com/profile/18275179951651587328noreply@blogger.comtag:blogger.com,1999:blog-7377057412446264720.post-3444926747914995502009-02-17T09:39:00.000-05:002009-02-17T09:39:00.000-05:00Thanks, its an interesting algorithm :) Good job!Thanks, its an interesting algorithm :) Good job!Isihttps://www.blogger.com/profile/01687928998712086670noreply@blogger.com